Species
Thulmarr
Salt
Forge & ash salt
Role
The Furnace Stars · star-forging
Economy
Weapons, siege engines, star-metal
Climate
Molten moons, iron rings, volcanic shipyards
Biology
Ironroot trees, forge beasts, ash moths, heat lizards, and mineral fungi.
Cities carved into cooling magma beneath orbital foundries. The forge-blooded bind violence into the very identity of their weapons — honest monsters who admit exactly what they make.
Thulmarr glory stands on worker lungs.
Sky & Weather
Ash skies, red storms, molten rain near the forge zones, heat haze, and black snow.
The Furnace Stars
Cities carved into cooling magma beneath orbital foundries. Here violence is bound into the very identity of weapons, and craft honor is sacred — but laborers are often sacrificed to output. The forge is honest about what it is, and what it costs.
The House That Rules It
House Thulmarr
Forge-Sovereign · Star-Forging · siege craft
House Thulmarr, once House Nharuun, are the forge-blooded weapon makers — star-forges, living armor, and siege-craft. From the Furnace Stars, molten moons and orbital foundries, they awaken metal memory, forge salt cannons, and bind violence into the very identity of their weapons.
Massive, mineral-boned, ember-eyed, with heat-veined skin and volcanic lungs, they are partly stone, partly flesh, partly forge. They are honest about what they are in a way no other House is — we admit the hammer exists — which makes them, in their own phrase, honest monsters.

